Audio Engineer

Universal Music Holdings LimitedLondon, EnglandOn-siteFull-timeMid level, 2–5 yearsListed 1 month ago

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About this role

Music is Universal

It’s the passionate and dedicated team at Universal Music who help make us the world’s leading music company. From A&R to finance, legal to digital, sales to marketing, Universal Music is the place to grow and develop your career within a truly commercial and innovative business that leads in everything it does.

Everyone is welcome to apply for our roles, and we are determined to ensure that no applicant or employee receives less favourable treatment because of gender, race, disability, sexual orientation, religion, belief, age, marital status, background, pregnancy, or caring responsibilities. We also recognise the importance of diversity of thought within our teams and are fully committed to embracing the talents of people with autism, dyslexia, ADHD, and other forms of neurocognitive variation.

We will always seek to make appropriate adjustments to recruitment, workplaces, and work processes to be fully inclusive to people with different needs and working styles. If you need us to make any reasonable adjustments for you from application onwards, including alternatives to the online form or to disclose a neurocognitive condition, please email [email protected].

Role overview

UMG are looking for an Audio Engineer to join our Content and Signal Processing R&D team. This is a rare opportunity to work at the intersection of creative audio engineering and advanced technology development, delivering high-quality commercial releases while helping shape the next generation of audio tools.

The majority of   the role is hands-on post-production engineering, using emerging technologies and modern workflows to prepare,   edit,   deliver   and evaluate   releases in both stereo and immersive formats. These workflows are often complex and demand   a high level   of technical precision, critical listening ability, and creative judgment to achieve excellent results.

Alongside production work, you will contribute to R&D initiatives across the full product lifecycle: from early-stage research and experimentation through to real-world   deployment with other engineers and producers. This includes evaluating audio machine learning models,   creating   and curating datasets, developing processing pipelines, stress-testing new tools and feeding practical insight back into product development.

The ideal candidate will have deep technical   expertise   and strong creative instinct,   able to switch between both lanes with ease. The role is based at our London office (4PS) with regular access to a n   on-site world-class ATC 7.1.4 Dolby Atmos mix studio.

Job Functions

- Apply advanced audio engineering techniques to   deliver   high-quality   outputs for commercial releases

- Conduct   and evaluate   test mixes in stereo and   immersive   formats to   evaluate   new   tools ,   workflows   and processing approaches

- Assess AI and signal processing model outputs through structured critical listening   and technical analysis

- Design and   run   listening tests , both formal   (e.g. MUSHRA)   and informal

- Create and curate   high-quality   audio datasets to support model training , validation, and benchmarking

- Collaborate   closely   with internal   audio   engineering teams to gather feedback   and   support   product   deployment

- Clearly c ommunicate   technical concepts to both technical and non-technical   audiences

- Contribute to iterative product development through structured   experimentation,   documentation   and feedback

- Develop ,   implement   and   maintain   audio processing pipelines   and automation workflows , including Python-based tools where appropriate

Skills and Experience

Essential

- Minimum   three   years’ professional experience in audio engineering

- Deep understanding of music production, recording, mixing and mastering processes, as well as associated workflows and technologies

- Str o ng technical foundation in digital audio, signal processing, psychoacoustics ,   and spatial audio   principles

- Practical e xperience working with immersive audio formats, including Dolby Atmos

- Excellent   proficiency   in   modern DAWs,   particularly   Pro Tools

- Excellent critical listening skills ,   with the ability to articulate perceptual differences and quality   assessments clearly

- Experience working with   cutting-edge   audio tools , including source separation , adaptive   processing,  and   modern reverb/emulation   technologies

Desired

- Degree in audio engineering or a related field

- Experience with audio programming in Python or C++

- Demonstrable   track record   of engineering on commercially released music   across a range of genres

Person specification

- Creative problem solver with an ability to innovate and adapt to new challenges

- Passionate about   music creation and   motivated by pushing   the boundaries of sound production

- Musical background, with good understanding of music theory and practice

- Excellent   attention to detail

- Comfortable moving between research-driven technical environments and creative studio settings

- Curious,   self-motivated   and proactive

Just So You Know…

The company presents this job description as a guide to the major areas and duties for which the jobholder is accountable. However, the business operates in an environment that demands change and the jobholder's specific responsibilities and activities will vary and develop. Therefore, the job description should be seen as indicative and not as a permanent, definitive, and exhaustive statement.

## Job Category:
Technology