Online Software Engineer - EA SPORTS™ UFC

Electronic ArtsOn-siteFull-timeMid level, 2–5 yearsListed 2 weeks ago

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About this role

地点 :Vancouver, British Columbia, Canada
EA SPORTS™ UFC is one of the most iconic brands in sports & entertainment with nearly 30 years of innovation, passion, and connection of millions of players across the globe to their favourite sports, teams, and athletes. We are creating a team to build a new unannounced AAA EA SPORTS product across platforms. This is your opportunity to join this new team to shape the future of interactive entertainment and create the next great EA SPORTS game. The EA SPORTS™ UFC franchise offers the electrifying spectacle and entertainment of MMA for over 20 million players across the globe. It delivers fluid and responsive mixed martial arts through inventive gameplay technology. Located in Vancouver, British Columbia, the EA SPORTS™ UFC team is on a mission to become the world's greatest fighting game. If you're passionate about building immersive digital entertainment, this is the role of a lifetime. As an Online Software Engineer , you will help design and extend the systems that power our connected experience. These systems include matchmaking, social features, marketplace, progression, real-time gameplay and cross-platform play, serving hundreds of thousands of concurrent players. Your work will shape how players interact, form communities, and enjoy UFC together.
You will work in a hybrid model, 3 days a week out of our EAV Studio in Burnaby, British Columbia and will report to the Online Technical lead.
Responsibilities

- Build the Connected UFC Experience. Work across client, backend, and data systems to deliver premium live-service features guided by real-world UFC moments to keep players connected and engaged.

- Engineering Excellence for Scale. Design scalable systems to support global live service demands, while ensuring stability during peak player activity.
- Collaborate Across Domains. Partner with designers, engineers, and production to build authentic and engaging online experiences. Integrate platform and shared technology services in collaboration with internal and external partners.
- Innovate & Evolve. Refine features using live insights to keep the experience fresh and rewarding. Explore opportunities to use AI tools to improve development efficiency, automation, and testing workflows.

Qualifications

- 7+ years of experience as a software engineer developing online games or scalable online applications.
- Proficiency in C++ and comfort working in large-scale, real-time codebases.
- Experience working with database technologies (e.g., SQL, NoSQL).
- Experience with networked systems : client/server models, service integration, latency considerations, and multithreaded environments.
- Familiar with source control such as Git or Perforce.
- Collaborate across diverse teams and break down complex problems into clean, maintainable solutions.
- Experience in utilizing AI-assisted development tools (e.g. coding agents) to rapid prototype, accelerate execution and automate workflows, with the ability to critically review and validate AI-generated code.

Electronic Arts 我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。
我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。
Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。