About this role
Join CI Games and be part of shaping the future of gaming . As we embark on an ambitious strategic roadmap with major releases planned for 2026-2028, we're seeking a talented and dedicated Senior Technical Animator to help us create ground-breaking experiences that captivate players worldwide.
Key Responsibilities:
Technical Implementation & Animation Systems (Unreal)
- Act as a key contributor to Unreal animation technology, helping to implement and
maintain the technical vision for character pipelines and runtime systems.
- Design and maintain complex animation systems within Unreal Engine, with a heavy
focus on Animation Blueprints and Control Rig.
- Contribute to the integration of new characters by implementing their Physics and
Cloth assets, and fine-tuning their LODs.
- Research and prototype new techniques to enhance animation quality and workflow
efficiency for the wider team.
Characters & Pipeline Support (Maya)
- Participate in the creation of high-quality character and weapon rigs that meet the demands of our artistic and gameplay vision, using our internal Maya rigging tools.
Skinning high density characters with optimal deformation
- Modifying and adapting Python-based rig definitions so as to address unique character requirements, all the while keeping the codebase consistent
- Collaborate with engineers to solve complex technical challenges and ensure the performance and stability of all animation systems.
Collaboration & Mentorship
- Provide technical guidance and feedback to junior and mid-level technical
animators, fostering their skills and growth.
- Collaborate closely with the Technical Animation Lead and Director to translate
artistic needs into robust technical solutions.
- Document best practices for the technical animation pipeline to ensure consistency
and quality across all projects.
- Track your progress on a daily basis and help evaluating and scheduling upcoming
tasks
Key Requirements:
- 5+ years of experience in technical animation, with a proven track record in a senior capacity.
- Shipped at least one AA+ title in a technical animation capacity.
- Expert-level expertise with Unreal Engine, specifically with Animation Blueprints, State Machines, and Control Rigs.
- Solid knowledge of dynamic asset types, in particular Physics and Cloth Assets.
- Proven skills in Maya character rigging and skinning for realistic characters.
- Strong proficiency with python tools programming.
- Outstanding communication skills and the ability to collaborate effectively with artists and engineers.
Desirable:
- Proficiency in C++
- Experience with procedural animation techniques
- A deep passion for and expertise in the Action-RPG or Soulslike genre
What we offer:
- 5 months freelance contract with immediate start
- Remote work with flexible schedules (core working hours 10am-4pm CET), allowing you to work alongside talented individuals from around the world.
- An opportunity to work with cutting-edge technologies and stay at the forefront of the gaming industry.
- A diverse and inclusive workplace that celebrates all backgrounds, regardless of race, religion, gender, sexual orientation, national origin, age, disability, or social status.
