Senior Technical Animator - Freelance

CI GamesLondon, EnglandOn-siteContractListed 1 day ago

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About this role

Join CI Games and be part of shaping the future of gaming . As we embark on an ambitious strategic roadmap with major releases planned for 2026-2028, we're seeking a talented and dedicated Senior Technical Animator to help us create ground-breaking experiences that captivate players worldwide.

Key Responsibilities:

Technical Implementation & Animation Systems (Unreal)

- Act as a key contributor to Unreal animation technology, helping to implement and

maintain the technical vision for character pipelines and runtime systems.
- Design and maintain complex animation systems within Unreal Engine, with a heavy

focus on Animation Blueprints and Control Rig.
- Contribute to the integration of new characters by implementing their Physics and

Cloth assets, and fine-tuning their LODs.
- Research and prototype new techniques to enhance animation quality and workflow

efficiency for the wider team.

Characters & Pipeline Support (Maya)

- Participate in the creation of high-quality character and weapon rigs that meet the demands of our artistic and gameplay vision, using our internal Maya rigging tools.

Skinning high density characters with optimal deformation
- Modifying and adapting Python-based rig definitions so as to address unique character requirements, all the while keeping the codebase consistent

- Collaborate with engineers to solve complex technical challenges and ensure the performance and stability of all animation systems.

Collaboration & Mentorship

- Provide technical guidance and feedback to junior and mid-level technical

animators, fostering their skills and growth.
- Collaborate closely with the Technical Animation Lead and Director to translate

artistic needs into robust technical solutions.
- Document best practices for the technical animation pipeline to ensure consistency

and quality across all projects.
- Track your progress on a daily basis and help evaluating and scheduling upcoming

tasks

Key Requirements:

- 5+ years of experience in technical animation, with a proven track record in a senior capacity.
- Shipped at least one AA+ title in a technical animation capacity.
- Expert-level expertise with Unreal Engine, specifically with Animation Blueprints, State Machines, and Control Rigs.
- Solid knowledge of dynamic asset types, in particular Physics and Cloth Assets.
- Proven skills in Maya character rigging and skinning for realistic characters.
- Strong proficiency with python tools programming.
- Outstanding communication skills and the ability to collaborate effectively with artists and engineers.

Desirable:

- Proficiency in C++
- Experience with procedural animation techniques
- A deep passion for and expertise in the Action-RPG or Soulslike genre

What we offer:

- 5 months freelance contract with immediate start
- Remote work with flexible schedules (core working hours 10am-4pm CET), allowing you to work alongside talented individuals from around the world.
- An opportunity to work with cutting-edge technologies and stay at the forefront of the gaming industry.
- A diverse and inclusive workplace that celebrates all backgrounds, regardless of race, religion, gender, sexual orientation, national origin, age, disability, or social status.