Rendering Engineer Intern

Electronic ArtsOn-siteInternshipListed 1 day ago

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About this role

地点 :Vancouver - Great Northern Way, British Columbia, Canada

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

We are opening a unique opportunity for a Rendering Engineer Intern to join the Apex Legends team based in Vancouver!

You will work with some of the brightest engineers in games to build the tools, workflows, and runtime used to create amazing graphics for Apex Legends. This may include implementing rendering features, fixing bugs, and coding optimizations.

We are looking for someone who contributes to a culture of healthy team morale and accepts constructive feedback. Someone excited to create solutions and features for our passionate players and artists, working in both high-level and low-level technical systems. Someone ready to devote themselves to learning and growing.

You will report to the rendering team's Tech Lead and learn and work with your peers on specific tasks.

Responsibilities

· Help us develop high-quality rendering tools and systems for Apex Legends

· Collaborate with artists and other engineers to provide effective art and content workflows

· Work on performance profiling and optimization on PC and Consoles

Qualifications

· Working towards a bachelor's degree in Computer Science or a related academic programme

· Real-time computer graphics knowledge

· Shader and C++ coding

· Some experience with Modern Graphics APIs (DX12, Vulkan, Metal)

· Knowledge of profiling and optimization

· Experience working in collaborative environments

You must be available for a full-time paid internship in the summer of 2027.

At this time, we are considering Undergrad students who will be enrolled in an accredited degree program in the summer of 2027, slated to graduate no earlier than December 2027 . Applicants must be legally authorized to work in Canada on a full-time basis during the 16-week internship. Visa sponsorship is not available for this position.

Please ensure that your graduation date is visible on your resume.

Electronic Arts 我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。
我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。
Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。