System Software Engineer - Debug Technologies

AppleSan Diego, CaliforniaOn-siteFull-timeMid level, 2–5 yearsListed 3 weeks ago

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About this role

Apple's Debug Technologies team in San Diego builds the in-system debugging and failure observability solutions that keep every Apple platform running reliably — from pre-silicon simulation through shipped products.

We're looking for software and firmware engineers with operating systems experience who want to work hands-on across the Core OS stack. You'll help shape how Apple diagnoses and resolves issues, both inside our development workflows and out in the field with customers.

You'll develop silicon- and system-level features that make debugging and field failure diagnostics faster and more precise, build and improve low-level debugging tools, and strengthen the infrastructure that supports system-level debugging at scale. Your work will touch every phase of a system's life — from pre-silicon simulation and new silicon bring-up to systems already in customers' hands — and you'll help define future system architectures with observability and diagnosability in mind.

Minimum Qualifications

3+ years working on operating system level features or equivalent experience
Solid understanding of operating systems fundamentals
Experience developing or debugging on embedded systems
Proficiency in C, C++, or Swift programming
Experience working with GenAI
Bachelor's degree in Computer Science, Computer Engineering, Electrical Engineering, or equivalent experience/skills

Preferred Qualifications

Strong communication and interpersonal skills
Ability to navigate ambiguity and constraints as a self-starter