Systems Software Engineer - EA SPORTS™ NHL

Electronic ArtsOn-siteFull-timeStaff, 8–12 yearsListed 2 weeks ago

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About this role

地点 :Vancouver, British Columbia, Canada

EA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games.

EA SPORTS NHL has revolutionized sports gaming for millions of players worldwide. We’ve pioneered award-winning creative technology and experiences to connect players to the speed, skill, and heart of the NHL.

The EA SPORTS NHL franchise is founded on passion and new ideas. Located in Vancouver, British Columbia, the team is composed of diverse talent dedicated to creating on-ice experiences that connect gamers around the world through play. If you're a creative pioneer with a passion for your craft, this will be more than a job. It’ll be what you love.

We're looking for a Systems Software Engineer or someone interested in expanding their knowledge in the Systems area. Our Systems Engineers maintain a broad view of the game and engine systems and look for ways to improve performance, utility, and capabilities to our players and workflow enhancements to our development team.

Your Responsibilities:

- Work with other engineers to integrate primary technologies and features in a massive codebase, merging modern and legacy designs across multiple hardware architectures.
- Improve memory, load times, and performance.
- Debug a range of defects in development environments.
- Look for ways to increase team efficiency through automation, tooling, or workflow enhancements.
- Contribute to core EA technologies to promote collaborative development efforts.
- Work with technical and non-technical co-workers to create practical designs that meet our players' expectations.
- Work together with a team of Systems engineers in a collaborative environment and report to a team lead.
- Support the team with technical issues and questions.

Your Qualifications:

Please note that you do not need to qualify for all requirements to be considered. We encourage you to apply if you can meet most of the requirements and are comfortable opening a dialog to be considered.

- 3+ years of C++ development experience.
- Test, debug, and extend other software engineer's code.
- Knowledge of software engineering and architectural design.
- Understanding of memory management, file systems, multi-core processing, and performance.
- Experience with profiling tools to monitor and diagnose issues.
- Experience with build systems, pipelines, and source control.
- Experience with codebases supporting multiple compilers and architectures.
- Experience communicating and collaborating with external team members or teams.
- Bachelor's degree in computer science or related field, or equivalent training and professional experience.
- Experience integrating and maintaining large-scale systems and legacy codebases, covering multiple disciplines.
- Experience with multiple programming languages (Python, Lua, C#).
- Previous experience shipping console products.
- Experience with assembly.
- Experience in utilizing AI-assisted development tools (e.g. coding agents) to rapid prototype, accelerate execution and automate workflows, with the ability to critically review and validate AI-generated code.

Electronic Arts 我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。
我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。
Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。