About this role
地点 :Vancouver, British Columbia, Canada
- 地点: Stockholm
- 州: Stockholm County
- 国家/地区: Sweden
Software Engineer
Frostbite is EA's state-of-the-art multi-platform game development engine. Our global team develops creative engine features and modern tools that let our game makers create stunning games. We're honoured to have thousands of game developers worldwide who use Frostbite as they create some of the industry's best-known titles. Join us as we help shape the future of gaming with Frostbite.
You will work on systems for data management and game asset processing, helping improve content creator workflows and allowing faster iteration times. You will collaborate with experienced engineers across Frostbite and game teams while growing your expertise in large-scale engine and content pipeline systems.
Examples of areas you may work on include:
- Systems that provide on-disc data to Frostbite editors
- Pipelines that transform source assets into game-ready data
- Caching systems for built content
- Services supporting on-demand loading
This is a hybrid remote/in-office role in Vancouver or Stockholm, and you will report to a Development Director.
Responsibilities:
- Communicate with game and other Frostbite teams to understand their needs
- Support game teams using our technologies
- Take ownership of core functionalities
- Contribute to technical discussions and help improve systems over time
- Collaborate on system design, implementation, testing, and maintenance
- Acquire and share domain expertise
Qualifications:
- 5+ years of experience with C++ programming, data-oriented design, and software architecture
- Experienced in building high-performing concurrent software
- Comfortable working within an established codebase
- Experience with Agile development practices
- Experience of data processing and data management
- Experience implementing databases or file systems
- Experience with web services running locally and in Azure
Electronic Arts 我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。
我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。
Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。