About this role
Job Description
Miniclip is looking for an Integration Engineer to join the External Games Studio.
Miniclip External Games is a constantly evolving studio, working with external development partners across the world. As we onboard new partners and games, we need to provide developers with efficient ways to integrate Miniclip's technology and SDK ecosystem, alongside the technical guidance, validation and day-to-day support required throughout a game's lifecycle.
The Integration Engineer will act as the technical bridge between External Development partners, Publishing Operations and Miniclip Core Engineering teams , helping studios successfully integrate and maintain the technologies required to support game scalability, analytics, user acquisition, monetisation, compliance and privacy.
Our goal is to build a scalable and efficient integration pipeline, removing technical bottlenecks and enabling external partners to successfully deliver time-sensitive integrations.
What will you be doing at Miniclip?
- Own and coordinate technical integrations with External Development partners, from initial assessment through implementation, validation and release.
- Act as the primary technical point of contact during SDK integrations, troubleshooting issues across game code, SDKs, APIs, build environments and platform configurations.
- Support and validate integrations related to User Acquisition and Attribution, Advertising and Monetisation, Data and Analytics, Compliance and Privacy , and other Miniclip services.
- Proactively track integration status, dependencies and roadblocks, resolving issues directly or coordinating with Miniclip Core Engineering teams when additional expertise or new solutions are required.
- Create and improve technical documentation, integration guides and troubleshooting resources, communicating technical concepts clearly to different audiences.
- Develop and improve observability, validation and automation processes to ensure integrations work as expected and make future integrations faster and more reliable.
- Work closely with Publishing Operations and Core Engineering to stay aligned with SDK updates, technical requirements and best practices.
- Support the development and evolution of internal integration tools, including the prototyping portal, with the opportunity to take greater technical ownership over time.
What are we looking for?
We are looking for a collaborative, committed and curious engineer who enjoys solving problems and working across teams.
- 3+ years of experience in software engineering, integration engineering, game development or a comparable technical role.
- Strong understanding of object-oriented programming and software engineering principles , with professional experience in Unity, C++, and/or custom game engines , and knowledge of Kotlin, Java and Swift programming language . Experience with Unreal Engine is a plus.
- Experience integrating and troubleshooting SDKs, APIs and third-party services , ideally within mobile applications or games.
- Good understanding of the iOS and Android development ecosystems , including common build and configuration challenges and tools such as Xcode, Android Studio and Gradle.
- Experience with Git/version control, debugging and diagnostic tools ; familiarity with CI/CD and cloud platforms such as AWS is beneficial.
- Experience or understanding of mobile integrations such as analytics, attribution, advertising/mediation, authentication, backend services and privacy/consent frameworks .
- Strong analytical and problem-solving skills, with the ability to assess technical setups, define integration paths and identify when issues require escalation or new solutions.
- Excellent communication and documentation skills, with experience working across cross-functional teams and with developers from different technical and cultural backgrounds.
- Curiosity and willingness to learn new technologies, alongside the ability to use AI-assisted development tools effectively and responsibly .
Experience in mobile gaming, internal developer tooling or automation, and additional languages such as Spanish, Turkish, Korean or Chinese are considered a plus.
Don't forget to share with us your GitHub profile, portfolio, or any relevant technical training and certifications you've completed.
About Miniclip
Miniclip is a global leader in games and one of the world's biggest developers and publishers of mobile games, with a mission of unleashing the gamer in everyone. It distributes highly engaging games to a global audience of over 450 million monthly and 60 million daily active users across mobile, PC, console, social, and online platforms. Operating in 15 countries, Miniclip develops and launches games in multiple categories across its 22 studios.
Founded in 2001 with an internationally recognised brand name, Miniclip has successfully grown a global audience across 195 countries and six continents. It has a unique understanding of the games space, developing and distributing a strong portfolio of over 60 high-quality mobile games globally.
To date, Miniclip’s studios and companies have generated more than 12 billion downloads, including the following games: 8 Ball Pool, Subway Surfers, Golf Battle, Football Strike, Carrom Pool, OSM - Online Soccer Manager™, Football Rivals , Pure Sniper , Puzzle Page™, Head Ball 2, Motorsport Manager, Darts of Fury, Mini Football, Triple Match 3D™, Agar.io, PowerWash Simulator, Sudoku.com™, and We Are Warriors™.
For more information, visit https://miniclip.com/