DevOps Engineer

VOID InteractiveRemoteContractMid level, 2–5 yearsListed 5 days ago

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About this role

We're  VOID Interactive, the kickass team behind the best-selling FPS game, Ready or Not.  We're  made up of some seriously talented individuals who love games and  creating  awesome content together.  We're  currently looking for a dedicated and enthusiastic DevOps Engineer to join us remotely and  help take us to the next level.  Our goal is strong: to  establish Ready or Not as the quintessential FPS of our time.

Role Overview

As a DevOps Engineer at VOID Interactive, you will play a critical role in  standardizing  and automating our development and  release  workflows across multiple platforms.  You’ll  collaborate closely with engineers, technical designers, QA, and production to ensure our CI/CD systems, source control,  development  and production environments,  and deployment pipelines are robust, scalable, and efficient.

This role requires a proactive problem-solver who thrives in fast-paced game development environments and is passionate about automation,  optimisation , and operational excellence.

Key Responsibilities

- Standardise and automate artefact generation across multiple platforms

- Develop, manage, and continuously improve end-to-end release processes

- Optimise  source control workflows and CI/CD pipelines

- Manage and  assist  in microservice development and deployment life cycles

- Maintain and improve build systems and infrastructure reliability

- Implement and manage configuration management solutions

- Apply and enforce basic security best practices across pipelines and infrastructure

- Debug, troubleshoot, and resolve pipeline and infrastructure issues efficiently

- Collaborate cross-functionally with engineering, QA, and production teams

- Document processes and contribute to operational best practices

Essential Requirements

- Minimum  3+  years experience  in a DevOps, Build Engineer, or similar role

- Proven experience building and  maintaining  CI/CD pipelines

- Strong understanding of source control systems and workflow  optimisation

- Experience administering Perforce

- Experience with configuration management solutions

- Experience managing microservices and deployment pipelines

- Knowledge of basic security principles (access control, secrets management, pipeline security)

- Strong debugging and troubleshooting skills

- Clear and effective communication skills

- Ability to work autonomously in a remote-first environment

Nice to Have (Bonus Skills)

- Experience  optimising  Unreal Engine build times

- Knowledge of multiple programming languages such as C++ and Python

- Experience working in a game development environment

- Familiarity with cloud platforms (AWS, Azure, GCP)

- Experience with  containerization  and orchestration tools (Docker, Kubernetes)

- Infrastructure-as-Code experience (Terraform, CloudFormation, etc.)

- Experience supporting multi-platform releases (PC, console)

Please Note:

For Irish residents, this role is offered as a full-time employee position. For applicants based outside of Ireland, the role will be offered on a contractor basis. We are a remote-first company and are committed to hiring the best candidate for the role, regardless of where you are  located . If you are outside our company’s home base,  that’s  okay with us.