About this role
Obsidian is looking for a VFX Artist intern to join us for our Obsidian University Internship Program and help make our next world-class role-playing game.
Work with artists and designers to add enchanting effects to the world of our next big game. Spend the summer learning with other RPG and video game enthusiasts while working side-by-side with our world-class developers. You can help build fantastic worlds and contribute to the next great Obsidian Entertainment title.
Responsibilities
- Contribute to in-game VFX including character, weapon, environment, and destructive events
- Work closely with art leads to ensure visual targets are met and stylistically consistent
- Communicate with artists, designers, and programmers to work through artistic and technical endeavors
- Work with real-time materials
- Develop skills to navigate VFX production pipelines
Requirements
- Experience with real-time particle editing in Unreal Niagara
- Strong critical problem-solving skills
- Fluent knowledge in a 3D content creation package (Maya, 3ds Max, etc.)
- Dynamic VFX Materials creation experience on Unreal 5
Pluses
- Knowledge of blueprint creation in Unreal 5
- Animation experience
- Knowledge of texture creation through Substance 3D Designer
- Experience with effects in Houdini or EmberGen
- Experience creating volumetric materials/effects
Portfolio Requirements
- A web portfolio that demonstrates a proficiency in real time particle creation
Portfolio Pluses
- Any pre-rendered VFX work
Obsidian Entertainment is proud to be an equal opportunity employer and we are committed to creating an inclusive environment for all employees.
Please, no phone calls or drop-ins. We only accept electronic applications.
The estimated base pay range for this role is:
- $22.00 - 30.00 per hour
Applications will close on Friday, January 29th at 5:00 pm PST.