UX Designer

VirtuosUkraineRemoteFull-timeMid level, 2–5 yearsListed 10 hours ago

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About this role

- 3+ years of professional experience in UX Design, preferably in the gaming industry.
- Strong systems thinking and experience designing complex, interconnected UX systems.
- Solid understanding of UX/IA architecture, user flows, and interaction design.
- Ability to translate complex gameplay mechanics and requirements into intuitive player experiences.
- Understanding of console UX, controller-based navigation, input handling, and focus management.
- Ability to design complete interaction scenarios, including system states, alternative paths, edge cases, and error handling.
- Experience creating wireframes, interactive prototypes, flowcharts, and UX specifications.
- Strong Figma skills, including prototyping and complex flow visualization.
- Understanding of usability, accessibility, and player-centered design principles.
- Ability to identify system dependencies and maintain consistent UX patterns.
- Experience collaborating with Game Designers, UI Designers, Engineers, and QA teams.
- Ability to independently analyze UX problems, propose solutions, and justify design decisions.
- Strong analytical and problem-solving skills, proactive communication, ownership, attention to detail, and adaptability.
- English level Upper-Intermediate (B2) or higher.

Will be a plus:

- Experience designing complex multiplayer, matchmaking, progression, and cross-platform UX systems.
- Familiarity with PlayStation, Xbox, and PC UX guidelines, certification, and platform-specific requirements.
- Understanding of Unreal Engine UI frameworks, technical constraints, and implementation workflows.
- Experience with UX research, usability testing, player journey mapping, and establishing reusable UX guidelines and documentation.