Art Director

AppleSunnyvale, CaliforniaOn-siteFull-timeSenior, 5–8 yearsListed 29 minutes ago

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About this role

Marcom is the creatively-led global team that oversees Apple’s consumer facing marketing. We ensure the flawless development and execution of world-class communications across all medias and platforms. Every day, hundreds of millions of Apple customers around the world interact with our products. We drive the strategy and creative work that provide both new and existing customers with simple, engaging and inspiring marketing experiences.

The Design Team is responsible for the design and art direction of core communications, including product launches and seasonal campaigns, across Retail, Channel, Packaging, Keynote, and Events. Working in a highly collaborative environment, the Design Team defines the look and feel of Apple product imagery, brand identities, and on-device screen content through experimentation, critical thinking, and extraordinary attention to detail. Candidates will be considered for opportunities across our Identity, Channel, and Screens teams, bringing this craft to life across print, digital, and motion.

As an Art Director on the Design team, you will conceptualize, design, and help own innovative graphic and motion work from initial ideation through final delivery. Working in close partnership with team leadership and design producers, you will craft cohesive design systems, brand identities, and engaging product storytelling across global communications for one of the world’s most recognizable brands.

Minimum Qualifications

Bachelor's degree or equivalent practical experience.
At least 7 years of experience in graphic design, motion design, and/or art direction, building brand identities, product storytelling, and marketing campaigns from concept through final production.
A portfolio that showcases versatility across graphic design and/or motion disciplines, including branding, typography, layout, editorial, photography, illustration, CGI, and 2D/3D animation.
Hands-on expert skills in Adobe Creative Suite (Illustrator, Photoshop, InDesign, After Effects) and Keynote, with the ability to develop and prototype concepts across print, digital, and motion.

Preferred Qualifications

Working experience with 3D design and advanced production tools (e.g., Cinema 4D, Redshift, Maya, Houdini, Nuke, Resolve).
Experience defining scalable visual and motion systems for complex, multi-channel campaigns, along with the ability to curate well-crafted visuals and custom content.
Knowledgeable about the latest Apple OS systems, Apple Software programs, and UI elements, along with the apps and other inspiration to keep content fresh.
Excellent design and conceptual skills, with the ability to mentor junior designers, direct small projects, and evaluate and redirect creative development when necessary.
Strong eye for aesthetics with the ability to tell a compelling story through visual work and push creative innovation.
Clear, confident communicator with strong organizational habits and in-depth knowledge of the creative development process, who can pitch ideas, encourage healthy debate, and accept directional feedback.
Naturally curious about design, culture, trends, and emerging technologies (including generative AI, AR/VR, and spatial computing).