Software Engineer III

Electronic ArtsVancouver, British ColumbiaOn-siteFull-timeMid level, 2–5 yearsListed 51 minutes ago

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About this role

Locations : Vancouver, British Columbia, Canada
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Enterprise Intelligence (E&I), part of EA's Enterprise Performance organization, brings together many core capabilities—Game Intelligence, Fan Intelligence, Engineering, Science, Product, and Operations—to transform player, game, and market data into actionable intelligence. The team builds scalable technology platforms, advances predictive models and experimentation, and delivers products that power live services, personalization, and decision-making across EA.

The Challenge Ahead:

The Enterprise Intelligence team develops a unified Big Data pipeline across all franchises at Electronic Arts. This live service platform incorporates data collection, ingestion, processing, access, and visualization—all built on a modern, cloud-based tech stack with cutting-edge tools. The Data Group provides the tools and platform that power the future of game development, marketing, sales, accounting, and customer experience.

We are seeking developers who want to contribute innovative solutions to our live service platform for one of the most creative companies in technology. You'll have the opportunity to work on scalable systems that handle massive data volumes while enabling real-time insights that drive business decisions across EA's global operations.

Software Engineer III

Responsibilities:

- You will work with cross-functional teams including Content Management & Delivery, Messaging, Segmentation, Recommendation, and Experimentation to streamline the live services workflow.
- You will evaluate where and how EA's live service solutions, studio tech stacks, and vendor solutions can work together and help to achieve both engineering and business goals in an efficient and cost-effective manner.
- You will use massive data sets from 20+ game studios to promote a data-driven decision-making process and experimentation culture.
- You will engage with Game Studios, Experience, and Brand organizations to understand their use cases, and drive e2e solutions to meet the requirements.
- You will work with Legal and Privacy teams to ensure that compliance directives are strictly followed.
- You will work with product managers and customers directly to understand the use cases, come up with solutions and drive the areas of development with the best ROI.

Required Skills:

- Master's Degree in Computer Science/related field or relevant experience.
- 4+ years of experience.
- 3+ years of experience building web projects using modern development practices, including frontend UI and backend microservices
- Experience with TypeScript, including modern patterns such as React hooks, functional components, and advanced type systems
- Strong programming skills with expertise in AI skills, software design, algorithms, and data structures
- Experience managing 24/7 large-scale services that have complex dependencies in a microservice-based design, with deep data connection.
- Experience managing massive scale data services that requires sub millisecond level performance and high reliability.
- Familiarity with back-end development frameworks and technologies (e.g., Spring Boot).
- Experience working with online & offline databases, including columnar databases, relational databases or document databases.
- Experience managing high-traffic, 24/7 services with complex dependencies and multi-cloud architectures on AWS
- Experience in multi-cloud architectures and large-scale data processing systems
- Familiarity with software development practices, including writing clean, reusable code, and basic understanding of test-driven development and continuous integration.
- Working experience with docker/kubernetes, prometheus, grafana, gitlab CI/CD
- Strong communication and interpersonal skills in a team environment.
- Deep domain knowledge of in-game live services, personalization, such as client integration, high throughput low latency runtime services, online & offline data pipelines, data exchange, analytics, measurement & reporting is a plus.

Pay Transparency - North America

COMPENSATION AND BENEFITS
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES

Pay is just one part of the overall compensation at EA.
In Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of paid sick time, company top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, and retirement benefits to regular full-time employees. Certain roles may also be eligible for bonus and long-term cash programs.

About Electronic Arts We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.