Environment and Prop Artist (3-month contract)

Blackbird InteractiveVancouver, British ColumbiaOn-siteContractSenior, 5–8 yearsListed 1 hour ago

Apply now

About this role

Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.
 
Our studio operates as a remote-first workplace, offering flexible work arrangements.
 
PLEASE NOTE: At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.

Responsibilities

- Work under the direction of Art Leadership to maintain strict adherence to established metrics and asset creation practices with an eye towards speed and efficiency.

- Create high-quality, 3D hard-surface assets: modular kits, props, set dressing in a grounded, realistic style.

- Handle the complete workflow from asset creation to implementation: modeling, UVs, baking, texturing, material creation, exporting and in-engine implementation.

- Employ creative re-use of existing assets, textures and materials to create new assets from expansive libraries.

- Establish and maintain a cohesive environment style, with an eye towards detail and an understanding of technical requirements and limitations.

Requirements

- 4+ years of experience as hard-surface environment, dungeon or prop artist

- Strong portfolio showcasing work on previous titles or projects in-engine

- Solid grasp of PBR workflows and material definition using Substance Painter and Photoshop

- Strong proficiency in hard-surface modeling software such as Maya, Blender, Plasticity or equivalent, modern authoring tools

- Strong technical execution and problem solving skills.

- Desire to be highly collaborative and eager to take constructive feedback

Pluses

- Passion for grounded, immersive science fiction

- Familiarity with 3ds Max and Substance Designer

- Experience working within proprietary engines