Software Engineer, Product

MetaLondon, EnglandOn-siteFull-timeMid level, 2–5 yearsListed 3 hours ago

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About this role

Meta is seeking a Software Engineer to build and scale product experiences used by billions of people across Meta's family of apps and platforms. In this role, you will own the design and delivery of complex product features end-to-end, partnering closely with product management, design, data science, and infrastructure teams to ship high-quality, reliable software. You will bring both technical depth and product thinking to your work, driving engineering decisions that directly improve user outcomes and advance the team's roadmap.

Responsibilities

Build product-grade applications and games that go beyond a core experience to a high-quality bar
Produce high-fidelity, responsive and fluid experiences across devices
Build software that adapts to resource constraints at runtime, including GPU, CPU, memory, I/O, networking, and thermal
Integrate with the operating system and the system services applications rely on, including connectivity, notifications, and security
Build features, applications, services, systems, and games that improve model capabilities and generate high-value training data
Work across teams, driving projects and initiatives that improve the quality and value of our evaluation and training data
Establish yourself as the owner of a particular area, or system with an expert end-to-end understanding

Qualifications

Deep experience in optimizing applications where optimization to the system or hardware is essential, such as applications that are time-sensitive, show real-time data, or have a render loop
Experience with popular mobile and graphics performance tracing and profiling tools, including RenderDoc and Perfetto
Relevant experience in building and shipping games, applications, or interactive experiences to production
Experience with performance optimization and working within resource constraints such as CPU/GPU, memory, thermal, and networking
Experience integrating applications with platforms or operating system services
Programming experience in a relevant programming language, such as C++, C#, Python, or shaders
Experience as an owner of a particular component, feature, or system
Bachelor's degree in Computer Science, Computer Engineering, a relevant technical field, or equivalent practical experience
Demonstrated an interest in AI models and their applications to software development Experience building developer-facing tooling, SDKs, or frameworks
Experience shipping across multiple platforms, including mobile, desktop, console, and web or wearables
Exposure to large language model or generative AI application development, evaluation, design, or data generation for model training
Experience with game engine technology such as Unity or Unreal, or with real-time graphics
Exposure to architectural patterns of large-scale software applications