3D Animator

VirtuosUkraineHybridFull-timeSenior, 5–8 yearsListed 1 week ago

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About this role

Volmi — A Virtuos Studio is an outsourcing company that specializes in game development and game content creation. Over the past 9 years, we have successfully completed over a thousand different projects and have gained considerable experience in creating 2D and 3D art, as well as developing turnkey games. Since 2022, we have been a part of Virtuos, the world’s leading game developer, and have become the first Virtuos studio in Eastern Europe.

In particular, we have contributed to the development of popular games such as Diablo 2: Resurrected, Metro Exodus, Sniper: Ghost Warrior Contracts 2, Smite, Paladins, Gwent: The Witcher Card Game, and Marvel Snap. Therefore our team creates high-end gaming content and games for various Mobile, PC, Console, and VR projects.

Join our team of like-minded people passionate about a common goal and love for games as a 3D Animator !

- 5+ years in game development and experience shipping AAA games.
- Expert Maya skills and a strong understanding of classical animation principles.
- Experience with realistic and stylized animation, with strong gameplay feel, responsiveness, readability, and player feedback.
- Production rigging expertise: skinning, deformation, IK/FK, constraints, and retargeting.
- Hands-on experience with animation systems in Unreal Engine, Unity, or proprietary engines, including state machines, blend trees/spaces, animation layers, root motion, and in-place animation.
- A strong portfolio showing artistic quality, technical expertise, and clear ownership.
- Creative talent, attention to detail, ownership, strong communication, and effective teamwork.
- Intermediate+ English.

Nice-to-haves:

- Experience with real-time cinematics and scripted sequences.
- Experience with facial animation, lip-sync, blendshape systems, and VO pipelines.
- Body/facial mocap experience: solving, retargeting, cleanup, and hand-keyed polish.
- Experience with Control Rig, procedural animation, IK, or other runtime solutions.
- Python and MEL skills; experience developing animation tools and pipelines.
- Animation leadership and team development experience.
- Basic 2D animation/VFX knowledge.
- Perforce experience.