About this role
Locations : Vancouver, British Columbia, Canada
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter.
As a Senior Capture Artist, you will report to the Franchise Capture Lead and lead capture projects, creating footage for Battlefield marketing and promotional content. You are an expert in the game and capture tools, with experience managing projects, extensive knowledge of Battlefield and first-person shooter culture, and an understanding of cinematic camera language.
Responsibilities
- Lead capture projects for Battlefield.
- Plan and complete medium to large projects and lead captures with additional capture artists to accomplish shots.
- Play Battlefield and capture gameplay clips from the game for Marketing and social media use.
- Achieve the best results while working within the confines of unfinished technology.
- Communicate any issues with leads to determine the best way to adjust capture to achieve the visual goal for the asset.
- Create and improve asset management tools.
- Work with leads & supervisors to create and organize trackers across multiple projects.
- Communicate with leads & supervisors and production partners on project status, blockers, and timelines.
Requirements
- Extensive background in gaming alongside deep knowledge of Battlefield and first-person shooter culture.
- 1–3 years of experience in game capture combined with 1–3 years managing projects.
- Expertise operating PCs and current-generation gaming consoles.
- Understanding of cinematic camera language.
- Self-motivated professional capable of balancing multiple projects while collaborating effectively with teams in high-pressure environments.
- Enthusiasm for video games and recording engaging in-game footage.
- Degree in Film, Art, Design, or an equivalent area of study, plus working knowledge of Adobe Premiere.
Pay Transparency - North America
COMPENSATION AND BENEFITS
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES
Pay is just one part of the overall compensation at EA.
For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and other incentive programs.
About Electronic Arts We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.