Client/AI Software Engineer Intern

Electronic ArtsManchester, EnglandHybridInternshipListed 1 hour ago

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About this role

Locations : Manchester, Cheshire, United Kingdom
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Contract: 12-month paid internship

Start Date : July 2027

Work Model: Hybrid (3 days a week onsite minimum)

The Challenge Ahead

Just 13 miles south of Manchester and a 15-minute train journey, is the attractive market town of Wilmslow. Here amongst the boutique shops and independent cafes and bars is the stunning Playdemic studio. Acquired by EA in 2021, Playdemic is home to the top 10 grossing, BAFTA-winning mobile smash – Golf Clash. Having opened at the beginning of 2020, our award-winning, bespoke studio space offers conventional desk space as well as indulgent breakout areas, meeting rooms and alternative workspaces. The office has been ridgeline-designed to create an environment that encourages and allows our team to do their very best work

Responsibilities:

- You will report to the Feature Development Manager, working on client feature development, client requests and managing user data
- You will gain experience of data architecture for a live operations driven game
- You will investigate how to incorporate AI driven improvements for process and code improvements
- You will write high quality, well implemented code

Eligibility:

- You are currently studying in your penultimate year of an undergraduate Bachelor’s degree with a planned placement year (not a Masters or Graduate student)
- You are available to commence a full-time,12-month placement in July 2027.
- You are eligible to work in Manchester without additional visa or relocation support

Skills:

- Knowledge of C
- Knowledge of Visual Studio Code
- Knowledge of current AI systems (Claude, Co-pilot etc.)
- Understanding of relational databases

Help us make play happen. Apply now with an up-to-date CV, Cover Letter and Portfolio in English , explaining why you would like to join EA for this internship position.

About Electronic Arts We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.